RageRun Games
Unity Asset Store publisher

Physics controllers that feel fun.

RageRun Games builds drop-in Unity controllers for skateboards, drones, paper planes, roller skates, unicycles and wobbly balance acts. Each one comes with demo scenes, full C# source and settings an artist can tune without opening a script.

0controllers on the store
0playable web demos
0new assets in the works
BalanceRig.cs · livemove your pointer
lean 0.0° ball speed 0.0 m/s wobble 0%
Portfolio

Every controller, in one place

Every controller listed here is live on the Unity Asset Store. Older assets are being rebuilt from scratch and will return as new releases.

Roadmap · updated 17 Oct 2026

Coming to the store

One release every one to two weeks. Follow on YouTube or join the Discord to catch launch-week discounts.

Bundle · planned

Circus Physics Pack

Ball Runner, Unicycle and Pogo Stick 2.0 together.

Bundle · planned

Silly Brawl Pack

Wobbly Brawl and the Fighting Biker controller.

Bundle · planned

Supercharge Pack

Jetpack Hero, Superhero Creator, and Villains & Bosses.

About the studio

Made by a game developer, for game developers.

RageRun Games is an independent studio focused on game development and asset creation. We love making games, and we package the systems we build so other developers can ship theirs faster.

Our speciality is movement. Riding, flying, hovering, skating and balancing are the parts of a game players feel in every second, and the parts that take longest to get right. Each controller starts from a playable prototype and is tuned until it is fun before it ever reaches the store.

The newest line leans into silly physics: googly eyes, wobbly bodies, ragdoll falls and climb-backs, local multiplayer and CPU opponents, so a controller can become a party game in an afternoon.

Tools > RageRun

One Setup Window

Presets and plain-language sliders such as Grip Strength or Swing Power. No inspector archaeology.

Built-in · URP

Render pipelines

New releases target Unity 6 and support both the Built-in pipeline and URP.

RageRunGames.*

Full C# source

Clean, commented, namespaced code you can read, extend and ship.

Demo/Scenes

Playable demos

Demo scenes and game modes in the package, and WebGL demos to try before you buy.

Keyboard · Gamepad · Touch

Input ready

Desktop and mobile controls, with local multiplayer in the party controllers.

Owner discounts

Upgrade pricing

Owners of earlier RageRun assets get automatic discounts on many newer releases.

Support & requests

Need help or a custom feature?

Found a bug, need a setup hand, or want a controller that does not exist yet? Send a message. Every request is read.

ragerungames@gmail.com